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  • A wonderful, new Idea

    Hello Mighty Gods of the Akanbar Pantheon. This is just a little something that i wrote up in regards to the Dragons. I personally would love to see this expanded upon and/or implemented into the world of Akanbar. I do have some great ideas as far as potentially implementing it, but the main point of this is to cause a new layer of conflict for the entire realm. I tried to keep it in relation to the history as best i understand it.

    Also, I don't check this email except to actually send things. Please message me in game or message me on the Akanbar forums. Any comments or suggestions would be greatly appreciated.



    The Return of the Dragon Wars.

    So came a time where the land trembled with unease. Earthquakes became a common occurance and from the east, large volumes of ash spewed forth covering the land in a blanket of darkness. Oblivious to the meaning of these events, Golgonath spread lies and deciet claiming that this was a sign of the coming end of Elysium.

    From the West remained the only source of light. Elysiums united and advanced their attacks hoping to put this world right and again bring light to the whole of the world.

    Ysallyra, however, had been waiting in great anticipation. With the aide of the Shamans they were well aware of the what was happening. They could feel the insides of the earth cry out in anger and in pain. For within the deepest caverns was an Epic battle between two immortals occuring.

    Drakan, immortal Dragon, created in the image of Krakus defended off the onslaught of Kal'Shaamlak. By the will of Karakus, these two creatures of enormous power were forced to reside in the deepest of caverns for the rest of time. This epic battle had been hidden from mortal eyes for many centuries.

    With each passing year, the gods gradually grew less concerned with the Dragons until at last it was just a memory. Forgotten, these two dragons waged an endless war against each other.

    In these passing years though, man gradually unlocked many secrets of the arcane arts. This filled the very earth with the same energy which, with time, sunk into the deepest part of the earth itself. Drakan felt the immense power within the walls around him and with great effort absorbed it within himself. Thus enfusing him with far more power then the Gods themselves could have even predicted possible of such a specimen.

    Drakan overwhelmed his opponent leaving him all but dead at deepest part of the world. He then burst through the very cavern which was meant to imprison him, searching the depths of the world for the rest of his liken in hopes to restore their former glory and to oppose the Gods themselves for such cruelity.

    Left to die, Kal'Shaamlak cries out, hoping only that his roar will be heard as a lasting reminder to the whole of the world of the injustice of which was served to him. Time came to pass and Kal'Shaamlak remained undieing for he was immortal, yet unable to heal from the vicious wounds he had recieved. Fate stepped in it seems for a single symbiote had found itself forced to dive to the deepest parts of the world.

    Kal'Shaamlak infused the symbiote within and it allowed him to recover from his wounds. A dragon reborn, he spent some time understanding this symbiote which he was now host to. With time, they grew a close companionship and both their minds were one. Now a single entity, the transformation which was endured made Kal'Shaamlak unrecognizable but gave him powers that the mortal minds could not fathom.

    Ashamed of his former name and the failures he lived with it, he tossed it aside and called himself
    "Raklorn'Ga". Determined to seek vengence upon Drakan he followed the path which was forcibly created by Drakan. Until at the end, he had emerged from the crust of earth and his eyes witnessed a sight he thought had been impossible to see again.

    So it came that two mighty dragons returned from the depths of earth to reign supreme. The Divinity of the land stunned with awe watched as the land was torn apart.

    Humanity shocked the whole of the pantheon though. Far more powerful now then before, man unitied to rid this land of gruesome beasts which errupted from its earth. Golgonathians, Elysians, and Ysallyrians took up arms in an effort to silence these beasts.

    So it stood that the union of man stood against the beasts from within. The very Pantheon both shocked and in awe for they bare witness to their creations reaching new heights. However, for the first time, the Gods feel a shiver crawl through their bones as they come to realize that if united, humanity could stand against the Divinity as well...


    To the Players of Akanbar:

    I sent this to the Divine many months ago. I present this now to hear how this idea is received by the player base. It should be stated that this idea, althoug not implemented was recieved well with the Divine i spoke to about it. Also, i present this to all for so that we might better assess where we 'want' the world of Akanbar to move and in what direction. I have stated, and will do so many times over again, it is my opinion that the timeline needs to move forward. If not this idea, another, i care not, but i want to see something that pushes the world forward into time.

    Comment


    • In addition to the Idea above

      The Return of the Dragons

      Many years have passed since the banishment of the Dragon kin. The only resemblance of their existence lives within the Drakes and the Wyverns which roam the skies over the Plains of Ash. The terror that this magnificent species one caused has been all but forgotten.

      Mankind has shown its true colors, seeking war and destruction within its own species and conquering surrounding areas without fear of consequence. Karakus, Great Dragon of Akanbar looks upon this world and resents the mortals which claim dominion over this world second only to the gods.

      From here, there are two ideas. The first one (A) would be rather point blank and obvious. Add a whole bunch of NPC dragons which roam the land and try to exert their dominance over this land once again. This could be done in a few different ways. Have herds of dragons flying together going all across the land. Have 1-3 Super dragons which do the same thing, but requires the entire land to work together to defeat said dragons. Sides note to this, I am no coding specialist… but an idea I had a long time ago is a Dragon that is massive in size, meaning that like the head and body takes up one location, and the tail takes up a second location obviously following the head and body. This is a unique idea because it would require that two cities work together, because while the dragon is in one part of the world, Ysallyra couldn’t go any farther East… and Golgonath couldn’t go any farther west because of the massiveness of the dragon.

      Obviously though, such guilds with shadows, or portals would not be effected by this, and the cities as a whole could get around it if they deemed necessary.

      This would create a unique opponent which would require at least two people, one to focus on the head which breaths fire/ice or whatever… and the second person who would have to deal with the slashing of the tail. Work would have to be done with this to make sure that there is a reason for both sides… but it is an interesting idea to me.

      Ideally though, this idea would take a great deal more than just 2 people... probably 3-4 people per side. Much like the requirements of Raiding... but kind of unique because 2 sides would have to decide to unite... at the same time, remaining at war with each other. The cause for conflict could be amazing.

      The second idea from above (B) would be the return of 3 magnificent dragons. Each one would reside or support a city. For instance, a dragon which leaves in the ocean around Elysium, A Shadow Dragon which resides in Ysallyra and their forest, and a Lava Dragon which dwells within the three Volcanos of Golgonath. The purpose of these dragons is what really makes this a unique idea.
      Each dragon would sort of be a NPC 'diety' which the leaders of each city would have control over. What I mean is this, sacrifices would have to be made to each dragon. The dragons would then accumulate essence which could be used. The leaders of each city would have a list of skills that the dragon could use. A few suggested abilities would include:
      Fertile Lands –increasing the production of farms within city by 20%
      City Fortification- Increases the life of guards by 50% but at the cost of -25% attack
      City Armoury- Increases the attack of Guards by 50% but at the cost of -25% life.
      City Shield- This would be an immediate boost to the shield, would be useful if said city ran out of Mage like guards
      Population Boost- Increases the likeliness of serfs and Pyromancers to spawn (obviously relative to each city)
      The dragons could also be used to attack other cities, there are a ton of things that could be done in regards to skills, but look at the first four and reverse them and make them harmful to said city.
      Raze –burn building or shop to the ground (could make it unusable for a certain amount of time or until city repairs said shop)
      Another skill would be regards to Raze would be Gate Raze… gradually damaging a gates strength of an opponents gate
      Army slaughter – Sends the dragon to said army and destroys 25-50% of the army’s size.(said army would have to be outside the city walls)

      The reason why I think this idea is so great for this land is because it does incorporate the history of Akanbar, and encourages each citizen of each city to really do something that helps the city in all different kinds of areas.

      I would love to speak to you about this if you have questions or further ideas to expand upon this original idea.

      Ashrabia


      I too presented this many months ago to the Pantheon of Akanbar. I present this today to the population of Akanbar as a whole to see how it is recieved, maybe expanded and to hopefully create some support for it, or somethign of the like. Now i understand that on a whole, there are flaws with both ideas. Percentages need to be figured out, overall balance needs to be taken into consideration and the current population of the realm needs to be taken into consideration to assess what is truly possible.

      Comment


      • The second idea from above (B) would be the return of 3 magnificent dragons. Each one would reside or support a city. For instance, a dragon which leaves in the ocean around Elysium, A Shadow Dragon which resides in Ysallyra and their forest, and a Lava Dragon which dwells within the three Volcanos of Golgonath. The purpose of these dragons is what really makes this a unique idea.
        Each dragon would sort of be a NPC 'diety' which the leaders of each city would have control over. What I mean is this, sacrifices would have to be made to each dragon. The dragons would then accumulate essence which could be used. The leaders of each city would have a list of skills that the dragon could use. A few suggested abilities would include:
        Fertile Lands –increasing the production of farms within city by 20%
        City Fortification- Increases the life of guards by 50% but at the cost of -25% attack
        City Armoury- Increases the attack of Guards by 50% but at the cost of -25% life.
        City Shield- This would be an immediate boost to the shield, would be useful if said city ran out of Mage like guards
        Population Boost- Increases the likeliness of serfs and Pyromancers to spawn (obviously relative to each city)
        The dragons could also be used to attack other cities, there are a ton of things that could be done in regards to skills, but look at the first four and reverse them and make them harmful to said city.
        Raze –burn building or shop to the ground (could make it unusable for a certain amount of time or until city repairs said shop)
        Another skill would be regards to Raze would be Gate Raze… gradually damaging a gates strength of an opponents gate
        Army slaughter – Sends the dragon to said army and destroys 25-50% of the army’s size.(said army would have to be outside the city walls)
        I personally think that this is probably the best idea. Yes, a litle cliche in the sense of 'three mighty dragons' for three mighty cities. By no means do i wish that the cities are defined by their associated Dragons. However, if we take a look at David's poll question. This idea has the potential to resolve many of the problems stated.

        The dragon's skills I mean... i only listed four, but those could be expanded. Long term, this idea also encourages true 'activity'. Not just sitting in one or two spots. Requiring that citizens of every city, every guild to take an active part as their is direct and attainable rewards.

        Also, another conflict that many might not notice immediately... the decision to feed your dragon, or offer to the Divinity... Will the gods get jealous? Will you offer too little in a time of need where the dragon doesn't have the strength to do what is asked of it?

        Think about it, i await anxiously for your thoughts, ideas and even critisism. I just hope that this will spark a flood of ideas that will help Akanbar.

        Comment


        • It would be rather silly for dragons to increase farm production, as the dragons you've outlined [sea, shadow and fire] really have nothing to do with soil fertility, unless you go out on a limb and justify it with 'dragon magic', which is a bit silly. HOWEVER. The rest of the ideas really aren't bad at all, and I support this train of thought. Though, in retrospect, I could see where this would turn into another bit where a city suffering from a lower population would get itself continually put down, and never be able to build itself back up. That's the sort of thing that keeps people away, rather than bringing them in and encouraging activity.
          Zycandos and Jaethor's karaoke rendition of 'I Feel Pretty'.

          Jaethor goes solo with 'The Sound of Music'.

          Minstrel Sharallin sings: "The lord of revenants is a withered man, sunken by age and evil. But his blood is sweet, say the young men - and they should know?"
          Jaethor, God of Enlightenment tells you, "((Stop breaking Akanbar.))"

          Comment


          • You sent me this email last June. I should remark that it was not well-received and I told you to severely tone it down. Your toned down idea was to idea to burn down Dassa, if you recall. My decision still remains the same.

            On a related note, in my post numbered 340 in the idea thread, I said not to idea events about imperial dragons.

            Comment


            • Ah yes, I do recall that. Actually though, i wasn't referring to you in that. I was referring to Zycandos when i spoke to him about the ideas before i brought it up to you. Granted, what he had to say on the matter was brief, but the general feeling I got from him was that the ideas i presented were interesting and had value, if not in the exact way i presented it.

              As for the Imperial Dragons, I can appreciate that 'you' don't want to see such things, and as i said, they are very cliche. However, I present the idea so that you, the gods, and the players can do what they will with it. Modify it, change it, take bits and pieces. I don't care. You see though, both the posts i have provided, advance the storyline. Have the potential to change the world as we know it. That is what i am looking for.

              Now i can appreciate that you yourself don't see any value in what i have presented, but i hope that others will. Even if they don't I hope it sparks a new train of thought, one that encourages a plot and conflict. I spoke to you about your events, and I am presenting these ideas because I, and i think others, want more. Something that exists and cannot be forgotten or ignored. Events that have true and lasting impact on the world that we are apart of constantly.

              To everyone, I beg of you, think grand, think about the future... if you really lived in your characters shoes, know the history of this land, what is the next logical step for the land, not the character... the land as a whole.

              Think of any book you have read, the characters don't just continue running around the same places and conversing with the same people without purpose. I am afraid that the purpose for running around has worn away and something new needs to arise to re-spark the reason. Dragons returning, Divine conflict on some level. Something, anything, use your imagination.

              Comment


              • I certainly appreciate your enthusiasm for events, however I would appreciate it more if you understood what I meant before responding negatively to it. The reason why I do not want imperial dragons is because humans did not win the dragon war on their own. Karakus had to intervene and banish his dragons. If you read the history, there is a paragraph that states "He knew that the dragons left unchecked would consume Akanbar totally." There is also, in the same paragraph, "...the dragons would be the end of the world as they had no allegiance nor cared about any of the three realms." To send imperial dragons to akanbar would be comparable to hurling earth into the sun. Earth, no matter how much water they toss on the "flames", would burn to death.

                Once again, if you're going to plan an event or idea, please realize that while certain ideas may get your heart racing and blood pumping over how spectacular they are, you need to realize that your actions may cause a large imbalance to the game or are not plausible.

                Comment


                • See, to that, i can understand. However, let me at least defend that stand point because although it might not have been clearly stated... i did think that part out and feel that it should be noted. 'In all the time that the dragons have been away, humans/mortals have had time to master their skills'. Now, i guess we can limit this by accepting that no matter what humans do, Dragons will surely conquer. To that i have no complaint, it is completely rational. Hell, if i lived in a time with massive dragons, imperial or otherwise... I'd probably cower in fear. Maybe, just maybe kill a baby dragon if it was sleeping, lol.

                  I guess i just thought that with all the time that has spent without the Dragons of old... we mortals... would arguably have had a chance to... become strong as cities, and as individuals. If then united, all cities together or however else you wish to take it, the challenge of the Dragons could be tamed, or put back into their place.

                  Another idea... seeing how strong the Dragons are, maybe God and Man would have to join together. I know this sounds irrational, but that is just another idea for possible roleplaying it. To be blunt... gods are few, three active gods... maybe a few behind the scenes? That isn't meant to be negative, just an observation. Arguably, you could roleplay it that if there were more gods, the dragon's release wouldn't have occurred. As the current gods by themselves are not strong enough. Again, it is roleplaying... so granted, the gods would have to play a role in at as well.

                  Attached to that as well, maybe the world needs to experience a little bit of hell... together. I mean, life is never perfect. Hurricane Katrina, the most recent earthquakes of japan and countless other things. This is supposed to be a mature world, one that resembles life? I wouldn't be opposed to a little death and destruction, though i can undertand that others would be.(those examples were not meant say that i am happy those events happening, just meant for comparison and to say that sometimes, bad things just happens, we have to deal with it?)

                  Also, with one guild already being closely related to the Dragons, it should not escape any kind of reality that a group of 3-5 great wardens could truly tame a magnificient beast as stated in previous text. My point is that if Akanbar felt that this is a direction that it wanted to go, there are ways to justify it. Again, I sincerely understand where you are coming from though.

                  I apologize if i come off negatively, and my negativity should not be addressed at 'you'. For that, i apologize. I think what bothers me is this; when the gods built Akanbar, did they have a plan? I mean, that isn't meant to be mean, or insulting, but if they had a plan... what is it? I can certainly navigate my imagination towards the 'goal' if i knew what the goal is.

                  So i guess my question would be for the Divine. Surely you enjoy this realm as much as all the rest of us; surely you care as much as all of us, and I hope you are bothered by the concerns that have been expressed in both this forum, and the other in 'Mug of Mead'; Where do you see Akanbar's future? What is the Final Goal?

                  I understand that there is truly never a 'final goal' but where is the next step them? I mean... this is a land of fantasy, it has everything, to zombies, dragons, magical puppets, the list goes on... Does Werewolves populate our lands, as a bashing area, a new guild based around this thought? What about underwater adventures, a new city with mermaids? I am being slightly over exaggerated, but my question is simple. Is there More? If so, what is it? If there isn't, well... i guess that is for each individual to decide what to do about that.

                  I mean, as much as i want 'more', i want more for the benefit of Akanbar. I still come on everyday, i still try to think of new ideas, i still try and motivate the people around me and relish in the conflicts i choose to be apart of.
                  Last edited by Ashrabia; 17 March 2011, 03:11 AM.

                  Comment


                  • No Imperial Dragons. The end, move on.

                    Comment


                    • Thank you Goddess Illessa, i will let this matter be dropped.
                      Last edited by Ashrabia; 17 March 2011, 07:42 PM.

                      Comment


                      • I still liked my un-impede skill I suggested forever ago. It'd come around Genius Agility and could actually function quite well. It wouldn't work 100% of the time and it would take roughly 10 seconds to accomplish shoving your opponent away from you. You could still attack and everything like normal, but eventually you'd break free from the impede. Also, it doesn't even mean it'd work as impede takes no balance....basically just a skill to perhaps work for those that can't quite handle the powerful melee class Akanbar offers.

                        Comment


                        • Originally posted by David View Post
                          I still liked my un-impede skill I suggested forever ago. It'd come around Genius Agility and could actually function quite well. It wouldn't work 100% of the time and it would take roughly 10 seconds to accomplish shoving your opponent away from you. You could still attack and everything like normal, but eventually you'd break free from the impede. Also, it doesn't even mean it'd work as impede takes no balance....basically just a skill to perhaps work for those that can't quite handle the powerful melee class Akanbar offers.
                          I would support this idea. Fighting a knowledgeable templar that knows all my affliction cures and has that annoying shadow block hymn skill, it comes down to Talons vs Whatever massive weapon the templar is carrying at the time. Once impeded there's no escape and the end result is pretty much inevitable.

                          Just my point of view.

                          Edit: I'm not whining because I keep getting stomped by them. I'd just like an opening to try some other tactics.
                          Last edited by Viridiana; 22 March 2011, 09:24 PM.
                          A presence has rewarded you with his favour.

                          Zycandos, God of Creation tells you, "For bothering to be interesting!"

                          Comment


                          • Yeah, melee class guilds are certainly the powerhouse of Akanbar. They can usually crush magic guilds by using two-handed weapons and then going to one-handed against other melee. I think the problem is that for a two-handed they attack pretty fast considering the speed of most two-handed weapons. I understand that Melee is the top tier guilds of Akanbar and generally seen as the "leader" guilds. I guess where I fail to understand is as a Mage that my damage doesn't change or have the ability to change. Like you, I am not whining, but I am merely offering a suggestion to counter a skill that is quite frankly rather powerful. What I could see happening though is just a constant spam of impede vs the impede blocker.....it would become quite annoying I am sure. Most fights nowadays are usually long drawn out or the opposite....so I can see why the addition would be on the "iffy" side. It would only make challenges that much more boring and a constant let me chase you! NO, now let me chase YOU!

                            If not an anti-impede skill then like I also suggested awhile ago, how about for people whose armour is above 100 rating they can't use faith runes to shield? It makes sense really when one thinks about it....why should a powerful melee person rely on a faith spam to help their cause when they have such an incredible amount of armour? Plus from what I've seen as my time as a Mage it's virtually impossible to give a constant damage to a melee person if they're spamming faiths. Not a complaint, just an idea. Though it really doesn't help for Forsaken as they normally don't have an issue with breaking shields with their talons. Plus, it really doesn't help those that use Magic anyways since most Melee users just Pike spike people with the massive damage and no armour, but again if perhaps a pike with a speed of 10 got increased from a 3.5/7 second swing to say a 4 second swing this could also balance things out a bit more.



                            I am a huge fan of all melee people and don't mean this as a negative cut or a post complaining that you're overpowered by any means. I don't think any guild is overpowered at all, I am just throwing ideas out there and any are welcome to question them. Magic guilds can do things better than Melee, and those people who feel they have a legit question regarding that should bring it up for debate.
                            Last edited by David; 22 March 2011, 09:39 PM.

                            Comment


                            • This timeline shows no indication that raiding needs to be fixed, sorry.

                              If you only have four people, running into towers isn't a great idea in the first place. We know this, and do it anyways.
                              Zycandos and Jaethor's karaoke rendition of 'I Feel Pretty'.

                              Jaethor goes solo with 'The Sound of Music'.

                              Minstrel Sharallin sings: "The lord of revenants is a withered man, sunken by age and evil. But his blood is sweet, say the young men - and they should know?"
                              Jaethor, God of Enlightenment tells you, "((Stop breaking Akanbar.))"

                              Comment


                              • Originally posted by David
                                http://forums.akanbar.com/showthread...=4240#post4240

                                Just for you! Give me four people and I'll manage to raid with a leader on, plus I believe you had five or six?
                                Actually, I remember a time when the situation was reversed. About 4 or 5 Elysian raiders hit a tower. I did the same thing you did and marched towers guards into your location. Most of the raiders were killed (I think you made it out alive) and the raid was abandoned.

                                Just saying...
                                A presence has rewarded you with his favour.

                                Zycandos, God of Creation tells you, "For bothering to be interesting!"

                                Comment

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