Idea:
This idea is not thought out well enough to describe the quest. However, it could be the start of a magnificent quest or an idea that starts something else.
Basically, we have group quests... were strength in numbers is obviously needed. Mordikhan, Hydra... Giant... things like that. However, we don't have a group quest that actually 'requires' more than one person. I mean this in the sense that Any one person can get in to Mordikhan, Hydra, giant... obviously there isn't a high chance of success, lol.
What I'd like to see is a quest that actually requires 3 or more people. Like the Crocodile! This quest is awesome in my opinion. Sure, it isn't that difficult to kill the Crocodile once you have three people, but you don't get anything from doing it without having a group, aside from experience.
The idea is relative to a bowl. X amount of blood must be spilled into the bowl in order for the next phase of a quest to begin. Now, X could be defined as Health Points and one slit of the wrist spills half of your blood. So a maximum of 2000 blood from any 1 mortal with 1 slit. However, I could easily spill 4000 blood by slitting my wrist then sipping health, then slitting my wrist again. So any 1 person could spill as much life as their maximum health is. So. I'd require at least 12000 pints of blood to be spilled. This means that 3 level 100's would be required to even gain access to the next phase of the quest. By the way, there would need to be a time limit of like 3 seconds. This way one person couldn't constantly slit wrist;sip;slit wrist until he/she got the 12000 pints. With 12000 pints, it'd take 6 level 50's in order to gain entrance. I'd personally like to see it where it was 15000 or more requiring more than 3 level 100's.
Now, i know the above idea sounds gruesome, there are of course other alternatives that could be implemented rather than filling a bowl of blood... My point with this, I think there needs to be more... group quests. Something where the quest isn't just based off of difficulty, but the number of participants as well.
This idea is not thought out well enough to describe the quest. However, it could be the start of a magnificent quest or an idea that starts something else.
Basically, we have group quests... were strength in numbers is obviously needed. Mordikhan, Hydra... Giant... things like that. However, we don't have a group quest that actually 'requires' more than one person. I mean this in the sense that Any one person can get in to Mordikhan, Hydra, giant... obviously there isn't a high chance of success, lol.
What I'd like to see is a quest that actually requires 3 or more people. Like the Crocodile! This quest is awesome in my opinion. Sure, it isn't that difficult to kill the Crocodile once you have three people, but you don't get anything from doing it without having a group, aside from experience.
The idea is relative to a bowl. X amount of blood must be spilled into the bowl in order for the next phase of a quest to begin. Now, X could be defined as Health Points and one slit of the wrist spills half of your blood. So a maximum of 2000 blood from any 1 mortal with 1 slit. However, I could easily spill 4000 blood by slitting my wrist then sipping health, then slitting my wrist again. So any 1 person could spill as much life as their maximum health is. So. I'd require at least 12000 pints of blood to be spilled. This means that 3 level 100's would be required to even gain access to the next phase of the quest. By the way, there would need to be a time limit of like 3 seconds. This way one person couldn't constantly slit wrist;sip;slit wrist until he/she got the 12000 pints. With 12000 pints, it'd take 6 level 50's in order to gain entrance. I'd personally like to see it where it was 15000 or more requiring more than 3 level 100's.
Now, i know the above idea sounds gruesome, there are of course other alternatives that could be implemented rather than filling a bowl of blood... My point with this, I think there needs to be more... group quests. Something where the quest isn't just based off of difficulty, but the number of participants as well.
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