Announcement

Collapse
No announcement yet.

Ideas

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by Jaethor View Post
    Won't that get incredibly boring after a while?
    No? (random garble here)
    Last edited by Zinerva; 20 December 2013, 07:46 PM.
    Jaethor, God of Enlightenment says, "99 akanbar bugs on the wall, 99 akanbar
    bugs, take one down, fix it, 124 akanbar bugs on the wall..."
    Insidious Shax is here, riding a wooden rocking horse.
    You are 234 years old.
    The year is 456.
    Numbeeeerssss....

    Comment


    • Originally posted by Zinerva View Post
      An idea for Golgonath.

      Instead of hangings, (which no offense, get INCREDIBLY boring after a while) how about we have decapitations?
      It's been a long...looong time since the last hanging in Golgonath, so I don't think anything new is warranted!

      Comment


      • Almost tempted to join Golgonath just to get myself... hanged? Almost, not quite. *snicker*
        We are both of us merchants, and I'll promise you one thing. We will not laugh until we get the money, and we will not cry until we go bankrupt. And guess what? We are going to laugh.

        Comment


        • Originally posted by Jaethor View Post
          Won't that get incredibly boring after a while?

          Thats only because she hasn't explained about the cage above the lava lake, the chair with retractable spikes, the live rat helmet, the stick with a rock nailed to it, and the trousers made of feathers.
          We don't need no water, ....

          Comment


          • Originally posted by Malic View Post
            Thats only because she hasn't explained about the cage above the lava lake, the chair with retractable spikes, the live rat helmet, the stick with a rock nailed to it, and the trousers made of feathers.
            The fuck, Elysium, get on this already. All we have is Shelandra talking.
            Tick tock goes the clock until you feel my ire. You'll lose your voice and turn to rock and lose what you desire.

            Comment


            • Originally posted by Jaethor View Post
              All we have is Shelandra talking.
              Actually, we surrender, You could have warned us you were bringing out the big guns.
              Last edited by Malic; 24 December 2013, 03:09 AM.
              We don't need no water, ....

              Comment


              • Things that will be said whilst wearing the feather pants:

                'The crotch is molting.'
                'Really tickles your wee wee don't it?' (extra points if you know what show that came from)
                'I wear the pants in this relationship.'
                'I could have sworn he said 'leather pants'...'
                'Do these feathers make my butt look big?'
                'Getting pants'd has taken on a whole new meaning'
                'No no BAD KITTY! THAT'S NOT A TOY!'
                'Shakin' mah tail feath-ah!'


                Clearly the feather pants is only a punishment for a few people. Pyrok isn't one of them.
                Last edited by Pyrok; 24 December 2013, 11:54 PM. Reason: Ghost of Forum Posts Past told me to.
                Let's make 'em scream

                Comment


                • A (non-mandatory) oath guildmasters can make their members take so that they are truly loyal to the guild. If they break the oath by, say, leaving and becoming a rogue, then they will lose all guild skills? I think it would make for good roleplay and add a sense of loyalty and relief to some of us who worry about our guild secrets... I could see it being used in one of the higher ranks, that a member must make the oath of loyalty to the guild.


                  ... And it doesn't even have to be like a 'hard-coded' implement, but rather, an understood agreement between the member and the guilds' patron? I dunno... Maybe this is a dumb idea. I'm curious as to what you all think!
                  Last edited by Zema; 30 December 2013, 11:13 PM.
                  While you sleep, you begin to dream...
                  Jaethor, God of Enlightenment says, "You are my favourite disciple, Zema..."

                  Comment


                  • Originally posted by Zema View Post
                    A (non-mandatory) oath guildmasters can make their members take so that they are truly loyal to the guild. If they break the oath by, say, leaving and becoming a rogue, then they will lose all guild skills? I think it would make for good roleplay and add a sense of loyalty and relief to some of us who worry about our guild secrets... I could see it being used in one of the higher ranks, that a member must make the oath of loyalty to the guild.


                    ... And it doesn't even have to be like a 'hard-coded' implement, but rather, an understood agreement between the member and the guilds' patron? I dunno... Maybe this is a dumb idea. I'm curious as to what you all think!
                    Not going to happen.
                    Tick tock goes the clock until you feel my ire. You'll lose your voice and turn to rock and lose what you desire.

                    Comment


                    • A non mandatory oath that you make people take? Contradictions abound...
                      Still don't get the stigma attached to rogue guildmembers... or rogues in general. It's like we're just wrong somehow.

                      What you've come across is a recurring worry for all guild leaders (or at least those who would like to be guild leaders). There's several answers to this problem
                      1) Nothing you know is secret. At least not for long.
                      2) Rogue life is NOT easy, from my personal experience, so very, very, very, very few people are going to be rogue for long.
                      3) Ask the assassins how they deal with rogue assassins.

                      Flip side, there's uses to having rogue guildmembers... just saying >.>
                      Let's make 'em scream

                      Comment


                      • Originally posted by Pyrok
                        Nothing you know is secret. At least not for long.
                        This is half true... There is always a possibility that people will share all the skills of one guild with another, of course,
                        but that isn't the case always. I am happy that the gods took down what used to be a wiki that had all the skills.

                        The guild laws usually have punishments for those who share skill information with outrealmers. What's to stop someone
                        from going rogue and then sharing all the secrets (and not getting in trouble for it) to other people?

                        Originally posted by Pyrok
                        Rogue life is NOT easy, from my personal experience, so very, very, very, very few people are going to be rogue for long.
                        I have a feeling this is to do with the low player base, and there's not any desire or need for anyone to go rogue. But just
                        off the top of my head, isn't Silas a rogue Forsaken? >.>

                        Originally posted by Jaethor
                        Not going to happen.
                        Yes, my Lord
                        Last edited by Zema; 31 December 2013, 07:25 PM.
                        While you sleep, you begin to dream...
                        Jaethor, God of Enlightenment says, "You are my favourite disciple, Zema..."

                        Comment


                        • Originally posted by Zema View Post
                          What's to stop someone
                          from going rogue and then sharing all the secrets (and not getting in trouble for it) to other people?
                          Nothing- and why should they get into trouble, since they are no longer a part of your city or guild? It sounds like it would cause more drama than anything.

                          For example purposes only:
                          --------------------------------------------------
                          Apprentice Pyromancer: I'm leaving. I hate you guys. Pyromancers suck, and so does Golgonath! I'm gonna be a storm wardennnnn!
                          Jaquen: -banishes/enemies/removes guild skills-
                          Ex-Apprentice Pyromancer: -quits forever-


                          or;

                          Lady Pyromancer: -tralalala- I love you Jaquen!
                          Jaquen: We can be together foreverrrrrr!
                          (Ten days later)
                          Lady Pyromancer: It just isn't working.
                          Jaquen: I'll show you what just isn't working! -removes her guild skills-

                          Malic: What am I doing in this example? You can't punish someone for no reason, Jaquen...

                          Jaquen: Too late!
                          Lady Pyromancer: -shit outta luck unless some Divine is going to give her the skills back-


                          or;

                          Assassin: I will leave and away into the world on my own! Nobody can stop me! I'm on fireeeeee!
                          -informs everyone of his departure, returns his toxin kits, and leaves with no problem whatsoever-

                          (Two days later)
                          Assassin's Guildmaster: -logs on- .........-suspects assassin might tell secrets-.......-removes deserter's skills-
                          Assassin: Wtf?!
                          --------------------------------------------------
                          Basically, even if you take their skills away, you're just screwing them, more or less...people who are going to share "guild secrets" will still find a way, regardless. They would likely just have a copy of their skills, or toxin rubs written down, or whatever. So. Seems kinda pointless in my opinion.


                          Originally posted by Zema View Post
                          I have a feeling this is to do with the low player base, and there's not any desire or need for anyone to go rogue. But just
                          off the top of my head, isn't Silas a rogue Forsaken? >.>
                          The amount of rogues has little to do with player base, from my observations. We rarely have rogues, and if there are any, they are usually inactive ones. Silas is not a rogue Forsaken.
                          Last edited by Shax; 1 January 2014, 01:58 AM. Reason: I'm spacing out a lot more, apparently.

                          Comment


                          • As Shax said, very little to do with playerbase. Rogue pyromancers, if enemied to Golgonath, can't access flame. Rogue demonologists can't create demons. Rogue magesofanykind can't get to their spire. They struggle to find food (or survive off Nisse) and have little to do.

                            Silas is a rogue Forsaken, yes. Which makes it quite a lot easier, since he doesn't need to eat anything...but he is hardly active, either.
                            ??
                            Tick tock goes the clock until you feel my ire. You'll lose your voice and turn to rock and lose what you desire.

                            Comment


                            • I'm..active! I contribute a lot more than the other statues, thankyouverymuch. And no, Silas is not rogue. Although Forsaken, of all guilds, probably suffer the least from not having a guild/city.

                              Don't worry about 'secrets'. 95% of the time, anything you think is secret, the playerbase already knows or has known. May be off by a margin I am unaware of, but the gist is true. This game is old. Looking on the website and the old news posts, I remember being around for the stuff that came out in 2006, which is when I first started playing - and the first welcoming post was from the start of 2005. We're going on 9 years here in a few months, and while yes, things have been slowly released into the game and not everything has been around from the start, I think it's a tad silly to try and think you're the first person to garner some piece of knowledge. Won't hold true for whatever the new guilds are, but for MOST other things, it should.

                              Comment


                              • Originally posted by Shax View Post
                                Malic: What am I doing in this example? You can't punish someone for no reason, Jaquen...
                                Firstly, what was I doing in that example? Secondly, sure you can punish someone for no reason. You just have to do it with a lot of style.

                                And just to prove I did actually read the topic, I agree with the other old people, secrets never last. Sorry, Ysallyra, its true.

                                I had a good laugh, thanks Shax.
                                Last edited by Malic; 6 January 2014, 03:17 AM.
                                We don't need no water, ....

                                Comment

                                Working...
                                X