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  • Well yeah I didn't mean it like , " OMG GOTTA FIX THIS NOW!!!" That's just what someone assumed. I'm sure there are a lot of important coding projects being worked on, but this IS the Idea thread is it not? Which is why I posted it here, as something for in the future maybe.

    @ Chyren: I speak three languages, forgive me if I get one word mixed up with another.
    The Strong may rule the Weak, but the Clever will always rule the Strong.
    --------------------------------
    Real men are carved from the pointed teeth of adversity

    Comment


    • As do I. Given one is dead, and one doesn't come up very often, I like my english very much.

      Comment


      • Pig-latin isn't dead!

        Java, C++, Pig-latin, Spanish, Portuguese, English and love. Oh yes. That's seven. (take that, Chyren)

        Now to make myself productive on the idea thread:

        - I don't know if this skill exists (from skimming Chyren's post, I say nay), but the ability to look at the sky and discern what time of day it is would be useful.
        - A city vs city competition that doesn't make you throw away gobs of gold or quest like mad (reference: trading). Preferably one that makes you use your mind rather than mashing keys/setting up a bunch of triggers
        - For miners, I know a big problem was people botting mining, so they quadrupled the time it takes to mine. From what I've heard/seen, botting mining for hours on end is still happening. While yea, it's great for those miners, it's a bit unfair to other miners as well as non-miners who have to make their gold the old fashioned way. My suggestion is some sort of creature or something comes around every so often and gives the miner a question to answer, something that requires thinking rather than just a set of triggers. Nothing obscenely hard like "Why did Xinia randomly adopt a stutter?" but something people can actually answer. If the person doesn't answer within two minutes, the guy causes a cave-in or somehow kills the miner. If the miner does answer within the allotted time, they get something. I dunno, maybe the current room gets more ore to mine or something.
        Sir Ichiban drools all over himself.
        You say, "Ready? Ready?"
        You say, "Go get it!"
        You throw a light crystal to the up.
        You have recovered balance.
        Sir Ichiban is no longer following you.
        Sir Ichiban has just ridden up, astride a warhorse.

        Comment


        • Originally posted by Xinia View Post
          Pig-latin isn't dead! Java, C++, Pig-latin, Spanish, Portuguese, English and love. Oh yes. That's seven. (take that, Chyren)
          You're counting pig-latin *and* coding languages? Christ, you should've told me. I have 6 now, not including 'love'. So you can stfu, because we're tied.


          Originally posted by Xinia View Post
          -My suggestion is some sort of creature or something comes around every so often and gives the miner a question to answer, something that requires thinking rather than just a set of triggers. Nothing obscenely hard like "Why did Xinia randomly adopt a stutter?" but something people can actually answer. If the person doesn't answer within two minutes, the guy causes a cave-in or somehow kills the miner. If the miner does answer within the allotted time, they get something. I dunno, maybe the current room gets more ore to mine or something.
          Runescape events what?

          Comment


          • Originally posted by Chyren View Post
            As do I. Given one is dead, and one doesn't come up very often, I like my english very much.
            English?

            About the mining idea: You can't really "bot" mine persay. You can set triggers, but the balance isn't exactly the same by a split second or so, so you still have to be at the computer paying attention, and it still takes forever to mine.
            The Strong may rule the Weak, but the Clever will always rule the Strong.
            --------------------------------
            Real men are carved from the pointed teeth of adversity

            Comment


            • You can bot close to anything if you are savvy in coding enough. The only way to stop botting is to introduce uniqueness. Even there, my idea is flawed. I highly doubt the gods will come up with an infinite amount of "riddles" or whatnot to ask. That means that after the twentieth or so, they start to repeat... which means that people can just tack on some #alarm, throw in a few random number generating emotes and there you go. It looks like you're there. I'm not so much as offering a solution right off the bat, but just bringing up the problem and how it requires a solution.

              And Chyren, I'm fluent in l337 (7, excluding love. Stick THAT in your pipe and smoke it [but first make sure there isn't coriander in the pipes]). Also, I've never played runescape.
              Sir Ichiban drools all over himself.
              You say, "Ready? Ready?"
              You say, "Go get it!"
              You throw a light crystal to the up.
              You have recovered balance.
              Sir Ichiban is no longer following you.
              Sir Ichiban has just ridden up, astride a warhorse.

              Comment


              • I would say probably the most effective measure of keeping people on their toes to make sure they don't Idle/Auto(Insert Activity Here) is for Divine and City officials to regularly check on them if there is any suspicion. Just saying, "Hey, how's it going?" or something similar does the trick. Granted, with many things, bashing, panning, mining, etc, you're bound to miss something. A good way is to walk into the location they are in if you can, say hi, wait a bit and say something else, and if they don't respond, then it's obvious.

                I'm always panning, and I do use settings to where I don't have to type Pan Gold 49 thousand times to fill my 10 pans up. However I'm ALWAYS paying attention. Some people have thought I was idling or auto panning and tested me, but I'm always watching the screen and keeping up with everything that goes on. Any tells or messages I get are highlighted so that they stand out. One thing I've noticed in Akanbar, is there isn't a small Tell Log, that shows the last 12 or so tells that have been sent to you. Yeah, I know they have that on IRE games, but it's highly convienent, because I'll be running across the land or something and miss something and have to scroll all the way back up to try to find it, and while I'm looking through my buffer, I'm more or less idling and can't tell if someone is talking to me or what. That's just my view on it. I don't agree with people idling or having systems set up to auto mine or bash and actually walking away from the computer and not paying attention at all. It's not fair to the active players that actually do pay attention and grind out the boring, tedious work and activities.

                [/long ass post}
                The Strong may rule the Weak, but the Clever will always rule the Strong.
                --------------------------------
                Real men are carved from the pointed teeth of adversity

                Comment


                • Originally posted by Kresslack View Post
                  I would say probably the most effective measure of keeping people on their toes to make sure they don't Idle/Auto(Insert Activity Here) is for Divine and City officials to regularly check on them if there is any suspicion. Just saying, "Hey, how's it going?" or something similar does the trick. Granted, with many things, bashing, panning, mining, etc, you're bound to miss something. A good way is to walk into the location they are in if you can, say hi, wait a bit and say something else, and if they don't respond, then it's obvious.
                  That's generally what they do now, but for the most part, they are A) too busy or B) they pretty much only check on people they haven't seen move whatsoever. Both times a God did that was cause I was standing around (given, I passed out at the computer while working on something, so I really was out of it )

                  Originally posted by Kresslack View Post
                  I'm always panning, and I do use settings to where I don't have to type Pan Gold 49 thousand times to fill my 10 pans up. However I'm ALWAYS paying attention. Some people have thought I was idling or auto panning and tested me, but I'm always watching the screen and keeping up with everything that goes on. Any tells or messages I get are highlighted so that they stand out.
                  Ya. I wouldn't know if you're afk or whatnot. I brought this up cause of an incident about two weeks ago where I greeted a miner several times and in about six hours (no joke), they responded.

                  Originally posted by Kresslack View Post
                  One thing I've noticed in Akanbar, is there isn't a small Tell Log, that shows the last 12 or so tells that have been sent to you. Yeah, I know they have that on IRE games, but it's highly convienent, because I'll be running across the land or something and miss something and have to scroll all the way back up to try to find it, and while I'm looking through my buffer, I'm more or less idling and can't tell if someone is talking to me or what.
                  Yea, I got frustrated with this and made a tells command of my own. Also, I have a system where I can just enable a feature and it'll beep at me every time someone says something, sends a tell or walks into the room, that way if I'm repairing my armour (which gets spammy), I'll automatically know when someone does something.
                  Sir Ichiban drools all over himself.
                  You say, "Ready? Ready?"
                  You say, "Go get it!"
                  You throw a light crystal to the up.
                  You have recovered balance.
                  Sir Ichiban is no longer following you.
                  Sir Ichiban has just ridden up, astride a warhorse.

                  Comment


                  • I used to have a system where I had a second window and all tells sent to me were gagged in the main window and re-directed to another one so I could keep up with them while defending or running across the land. I'll see if I can't try to set that back up. I use Mush however, and everyone else here seems to use Zmud, but I think it's more or less the same concept.
                    The Strong may rule the Weak, but the Clever will always rule the Strong.
                    --------------------------------
                    Real men are carved from the pointed teeth of adversity

                    Comment


                    • If you want to use an inferior client, yea! Sure! It can be the same. I'm not here to judge.
                      Sir Ichiban drools all over himself.
                      You say, "Ready? Ready?"
                      You say, "Go get it!"
                      You throw a light crystal to the up.
                      You have recovered balance.
                      Sir Ichiban is no longer following you.
                      Sir Ichiban has just ridden up, astride a warhorse.

                      Comment


                      • Meh, Mush is pretty flexible, and it's free. So yeah.
                        The Strong may rule the Weak, but the Clever will always rule the Strong.
                        --------------------------------
                        Real men are carved from the pointed teeth of adversity

                        Comment


                        • in reference to the tell logs comment, on zmud, if you type '#sc tells', it'll bring up any tells in your scrollback... given it only shows the first line, if the tells stretched more than one line.
                          You give the body of Mordikhan, Dragon of Bronze to Silas.

                          Silas says, "You just handed me a dragon."

                          You say, "Yes, yes I did."

                          Silas slowly takes a step back.

                          Silas blinks.

                          Silas has just walked south.

                          Comment


                          • Cartography?

                            How about a low level cartography ability? Somewhere in lore around healer's scrips? Essentially, once you get the ability, you can view your MAP. The whole realm will already be mapped, but once you do some command like ADD ROOM TO MAP, it'll basically unlock the room on your map. It'd be a pain on the coder's side, but for all those novices and returning players who have been away for RL years, it'd be nice.

                            I know there are maps up on the site but it's a bit ooc to know where everything is because of that, also, it's a pain to flip back and forth. Fortunately, I have the zmud mapper, so mapping hasn't been bad, but not everyone has some random stranger hand them a zmud license.
                            Sir Ichiban drools all over himself.
                            You say, "Ready? Ready?"
                            You say, "Go get it!"
                            You throw a light crystal to the up.
                            You have recovered balance.
                            Sir Ichiban is no longer following you.
                            Sir Ichiban has just ridden up, astride a warhorse.

                            Comment


                            • 1. Miniature games-
                              While I do prefer to be "productive" when mudding, sometimes people need some down time from bashing, trading, questing, etc. Relaxing with a friend and playing a small game (larger than tic-tac-toe, but not requiring movement. Basically, imagine two old men playing a game in a park. I've already mentioned this idea to one or two people, but it ties into later things and also, discussion on it never hurts.

                              2. More player-controlled, god-run events
                              As Malic said in his other post, there's little to no competition between cities, guild,s etc. If factions were able to change things, it would increase roleplay as well as rivalry. Let's say the Black Legion decide to host a ritual, however, they need several sacrifices, so they decide to take a trip to Elysium. Raids ensue, citizens are escorted to the paradise that is Golgonath. They receive a nice tan from the fire they're engulfed in. The whole spa treatment. As a result, the legion gain some sort of cool thing. Something easily destroyed. Like a giant demon that rampages the plains of ash, killing people that aren't Golgonian. This would, however, require more gods or whatnot to help with the whole coding a giant beast to berserk the plains.

                              3. Personal Competition
                              Helping out your city is great. Except when you're level 100, own a ship, don't care about owning a house, have kryllian weapons, etc. Honestly, I'm sick of helping the city. Even if they made it interesting with rewards and whatnot, you raise gold, you either donate it or you trade with it. A city gains a village. They get more gold because of the village. They then spend that gold on keeping a village. It's tedius after a while for some people.
                              People like to show off their e-peen, meaning an "I'm cooler" debate. If we had some sort of personal ranking system (not just for fighting, but for something else, maybe the aformentioned mini-games or other long-term event), then people would have goals, as well as quench the thirst for competition for people who are already level 100 or sick of gold amounts being the only material thing they've earned.
                              Sir Ichiban drools all over himself.
                              You say, "Ready? Ready?"
                              You say, "Go get it!"
                              You throw a light crystal to the up.
                              You have recovered balance.
                              Sir Ichiban is no longer following you.
                              Sir Ichiban has just ridden up, astride a warhorse.

                              Comment


                              • Place your bets!

                                Being able to play mini-games would be great, the dice den is okay.. the odds are fair at least. (Seems one sided to me...)
                                I'd like to see a blackjack table somewhere, maybe even just be able to play it with others. Have a vendor that sells gambling paraphernalia like dice, cards, chips so on and so forth. And maybe if you ask the vendor nicely, he could sell you some trick items, like loaded dice, marked cards...

                                For me, the potential to role play making it rich as a gambler is fun, even if it is made to be virtually impossible.
                                Could even bring roleplaying your skills into it, Ysallyrans using their shadows to peek at other player's cards, Forsakens reading minds to know when to bet or fold, or Elysians paying the dealer to get the best cards (now all the elysians hate me!)
                                Playing cards would just be a nice diversion, maybe even a new crutch for me.
                                Let's make 'em scream

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