In my opinion if two-handed weapons had a "shieldslam" skill it would somewhat offset the balance. Because Honestly Shield slam is useful even if the person has steadfast up. Either you get 6 seconds while they throw the defense back up or they chose not to and you get a impale on your next slam. I don't think two-handed weapons need that.
Edit: Was so busy reading and thinking on pyrok's post I forgot to post my own idle thought.
What if we changed the crystal gaining to something else? Something you had to do/achieve. Possibly trade gold for crystals? This would help with the Idiling/ to much gold issue. Because I know the divine are cracking down on Idlers, but it feels like they are just cracking on certain people not everyone. I think it would bring more activity to the lands as well seeing as how you would need to work to gain your levels in skills.
However it would probably raise more issues like people giving each other gold to buy crystals to make a super powered Novice and so on. Though this could probably help if there was a certain amount of crystals you could buy on a level achieved basis. Was just a idle thought, love to hear feedback on it.
Edit: Was so busy reading and thinking on pyrok's post I forgot to post my own idle thought.
What if we changed the crystal gaining to something else? Something you had to do/achieve. Possibly trade gold for crystals? This would help with the Idiling/ to much gold issue. Because I know the divine are cracking down on Idlers, but it feels like they are just cracking on certain people not everyone. I think it would bring more activity to the lands as well seeing as how you would need to work to gain your levels in skills.
However it would probably raise more issues like people giving each other gold to buy crystals to make a super powered Novice and so on. Though this could probably help if there was a certain amount of crystals you could buy on a level achieved basis. Was just a idle thought, love to hear feedback on it.
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