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Akanbar event games

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  • #16
    In my opinion... It's like IMHO without the humility *cough*
    Sir Ichiban drools all over himself.
    You say, "Ready? Ready?"
    You say, "Go get it!"
    You throw a light crystal to the up.
    You have recovered balance.
    Sir Ichiban is no longer following you.
    Sir Ichiban has just ridden up, astride a warhorse.

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    • #17
      Hide and go seek? wow, fail, there are well... a large amount of skills in shadows to; get you out of there, hide, dissapear, and random stuff like that.
      Life moves pretty fast, if you don't stop and look around once in a while, you're going to miss it.

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      • #18
        So we spend all this time training our skills, learning tactics, practising teamwork, and now we're suggesting to disable all relevant skills and play a game designed for 5 year olds?

        I'll vote CTF thanks.

        Not that playing hide and seek couldn't be done as well.
        Last edited by Malic; 20 March 2010, 05:27 AM. Reason: Trying to be less blunt
        We don't need no water, ....

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        • #19
          So capture the flag is officially more adult than hide and go seek. I wonder by how much.

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          • #20
            Its a variable scale, solely depending on how badly you lose at CTF.

            I can understand the appeal of a skill-nerffed HaGS game to people who aren't up there with the levels and skills, it puts everyone on an even playing field, but the idea of tromping across the entire lands randomly hoping to find a hidden person doesn't really do it for me. A game of tetris requires more thought and skill than that.

            I find it comforting to know that Hide and go seek can be abreviated by "Hags"
            We don't need no water, ....

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            • #21
              Originally posted by Malic View Post
              Its a variable scale, solely depending on how badly you lose at CTF.

              I can understand the appeal of a skill-nerffed HaGS game to people who aren't up there with the levels and skills, it puts everyone on an even playing field, but the idea of tromping across the entire lands randomly hoping to find a hidden person doesn't really do it for me. A game of tetris requires more thought and skill than that.

              I find it comforting to know that Hide and go seek can be abreviated by "Hags"
              Yes, skull hunt is just full of triggers, and lacks any true skill to be successful in. I've only been apart of one CTF event and it was one of the most challenging aspects of Akanbar short of a gate raid on a city.
              To be the best, one must defeat the best. Not once, but on a consistent basis.

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