Originally posted by Aaridan
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Dimetrius, the character, has expectations of Golgonath. He expects his presence to be -required-, as an Empire should
always have things that need tending to, slaves that need hanging, et cetera. As it were, however, this is what I see upon
logging in:
I'm either the only player around, or the rest are simply...not worth nothing. Those who spend their time behind locked doors,
doing who-knows-what with everyone-knows-who, whatever. Those who are around leave their city for a quick two-minute
quest run, then sit in their house, seemingly doing absolutely nothing.
What does that give me?
Time to enlist serfs, transfer city funds to respective departments, other assorted duties. That's great! But after that...?
Nothing.
While I've been going through a bit of a situation that keeps me from logging in as regularly as I used to be able to, that isn't
the main problem here. The problem is, even if I -were- able to come around and play for a few hours a day, why would I?
The stagnant periods are unavoidable, I've suffered through enough of them to know that. It may be a fit of pessimism on my
part, sure. But I think that, were the playerbase a bit more involved in bringing the game back to life as a collective instead of
hoarding their gold and crying over experience lost to wraiths, we might see some progress.
Leave your house, leave your city, go sit in an inn and pull up a chair. If someone happens to come along, try and engage
them. Don't brush them off because they're from an opposing city: even mortal enemies can have interaction. They don't
have to be pleasant, but they also don't have to be strings of expletives and rude gestures. Just try, and see how it goes.
-That's- the sort of thing that brings a game to life, not constant babying by the admin. Work for it.
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