Every mud has their own little perks and things that keep people comming back and that are enjoyable. Akanbar may not be a huge mud, with tons of features, but I'm finding myself growing quite fond of it. Here are some things I really like about Akanbar:
- Warfare AND Seafaring: That's a big accomplishment for any MUD in it's own right.
- Crystals: You gain them just by being active in the land. You have the option to buy Master Crystals, but it's not necessary to progress in your skills. I hate MUD's where you have to basically donate a ton of money just to get any skills.
- Free to Play: Probably the most attractive feature. You don't have to pay to enjoy and be a part of this world, that we all get to shape. That alone will keep me here.
- Balance: Three cities: Evil, Good, Neutral. You can guess which is which. There's something for everyone. Also the "realms" thing is highly unique.
- Warfare AND Seafaring: That's a big accomplishment for any MUD in it's own right.
- Crystals: You gain them just by being active in the land. You have the option to buy Master Crystals, but it's not necessary to progress in your skills. I hate MUD's where you have to basically donate a ton of money just to get any skills.
- Free to Play: Probably the most attractive feature. You don't have to pay to enjoy and be a part of this world, that we all get to shape. That alone will keep me here.
- Balance: Three cities: Evil, Good, Neutral. You can guess which is which. There's something for everyone. Also the "realms" thing is highly unique.
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